tag:blogger.com,1999:blog-4117993143431075280.post7646936150701647621..comments2024-01-14T00:25:48.878-08:00Comments on Lead Gardens: Raid on the Hetzenberg Flotilla: Proxy Skirmish-Part Ilittlejohnhttp://www.blogger.com/profile/02469282002961211617noreply@blogger.comBlogger7125tag:blogger.com,1999:blog-4117993143431075280.post-12946452926787601302010-06-19T09:15:11.145-07:002010-06-19T09:15:11.145-07:00Great skirmish system!!!Great skirmish system!!!MurdocKhttps://www.blogger.com/profile/08693711825249632305noreply@blogger.comtag:blogger.com,1999:blog-4117993143431075280.post-14950915657104135992010-06-19T08:49:13.325-07:002010-06-19T08:49:13.325-07:00Excellent - simple, yet fair...Excellent - simple, yet fair...Steve-the-Wargamerhttps://www.blogger.com/profile/07077311120172727690noreply@blogger.comtag:blogger.com,1999:blog-4117993143431075280.post-61269072669561804502010-06-19T07:59:02.635-07:002010-06-19T07:59:02.635-07:00Steve,
All events that required some sort of chan...Steve,<br /><br />All events that required some sort of chance roll like setting/putting out fires, grappling, etc. were decided by a d6 roll based on an estimate of how hard the event would be given the circumstances: basically a very good chance (3-6), a good chance, ex. setting a fire (4-6), fair chance such as grappling a ship (5,6), or slim chance, such as putting out a fire would take a (6)...trying of course to be unbiased towards either side, and because I'm playing solo, being rigorous about abiding the outcome.littlejohnhttps://www.blogger.com/profile/02469282002961211617noreply@blogger.comtag:blogger.com,1999:blog-4117993143431075280.post-10828013765189046092010-06-18T06:29:46.315-07:002010-06-18T06:29:46.315-07:00Gripping action indeed! Can Horatio turn the tide?...Gripping action indeed! Can Horatio turn the tide? Let us read on!A Jhttps://www.blogger.com/profile/07834159033854153921noreply@blogger.comtag:blogger.com,1999:blog-4117993143431075280.post-8432731099798858392010-06-18T04:46:49.196-07:002010-06-18T04:46:49.196-07:00Just like Batman when we were kids - always stops...Just like Batman when we were kids - always stops at the most exciting moment! <br /><br />On a mechanical vain - how did you handle the alarm for the sleeping troops - how long until they were active?? Also how "easy" is it to set the ships on fire?Steve-the-Wargamerhttps://www.blogger.com/profile/07077311120172727690noreply@blogger.comtag:blogger.com,1999:blog-4117993143431075280.post-18798573486616537212010-06-17T17:35:11.011-07:002010-06-17T17:35:11.011-07:00I totally agree!
Uh oh, not looking too good for ...I totally agree!<br /><br />Uh oh, not looking too good for the Hetzenbergers! But surely the dashing Horngeblase can turn it around!Fitz-Badgerhttps://www.blogger.com/profile/15510866929782142007noreply@blogger.comtag:blogger.com,1999:blog-4117993143431075280.post-66856835095215081932010-06-17T12:10:32.686-07:002010-06-17T12:10:32.686-07:00Very nice visuals! I love your buildings and your...Very nice visuals! I love your buildings and your ships and the clever way in which you use comparatively few figures very effectively.<br /><br />Well done, sir.<br /><br /><br />-- JeffBluebear Jeffhttps://www.blogger.com/profile/07595975572873838050noreply@blogger.com